<html>
  <head>
    <title>1964 and 1964js Home page</title>
    <link href="css/style.css" rel="stylesheet" type="text/css" />
    <script type="text/javascript">var _gaq = _gaq || [];
      _gaq.push(['_setAccount', 'UA-31090418-4']);
      _gaq.push(['_trackPageview']);
      (function() {
        var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
        ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
        var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
      })();</script>
    <meta content="1964js - N64 emulator in JavaScript" property="og:title" />
    <meta content="game" property="og:type" />
    <meta content="http://www.1964js.com" property="og:url" />
    <meta content="https://fbcdn-profile-a.akamaihd.net/hprofile-ak-snc4/373029_274941852620356_1206208449_n.jpg" property="og:image" />
    <meta content="1964js" property="og:site_name" />
    <meta content="1397141558" property="fb:admins" />
  </head>
  <body alink="#ff0000" bgcolor="#000000" link="#ffa953" onLoad="start1964({wireframe:true})" onunload="i1964js.stopEmulatorAndCleanup()" text="#ffffff" vlink="#ffa953">
    <div id="fb-root"></div>
    <script type="text/javascript">window.fbAsyncInit = function() {
        FB.init({
          appId : '518018268224773', // App ID
          channelUrl : '//www.1964js.com/channel.html', // Channel File
          status : true, // check login status
          cookie : true, // enable cookies to allow the server to access the session
          xfbml : true // parse XFBML
        });
      };
      
      (function(d){
        var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0];
        if (d.getElementById(id)) {return;}
        js = d.createElement('script'); js.id = id; js.async = true;
        js.src = "//connect.facebook.net/en_US/all.js";
        ref.parentNode.insertBefore(js, ref);
      }(document));
      
      (function(d, s, id) {
        var js, fjs = d.getElementsByTagName(s)[0];
        if (d.getElementById(id)) return;
        js = d.createElement(s); js.id = id;
        js.src = "//connect.facebook.net/en_US/all.js#xfbml=1&appId=518018268224773";
        fjs.parentNode.insertBefore(js, fjs);
      }(document, 'script', 'facebook-jssdk'));</script>
    <p></p>
    <div style="position: absolute; left: -600 px; top: -600 px"></div>
    <canvas height="240" id="Canvas" width="320"></canvas><canvas height="1024" id="Canvas3D" width="1024"></canvas>
    <div id="user_panel">
      <div class="header">
        <a href="blog">[Blog]</a>&nbsp;<a href="http://code.google.com/p/1964js">[Code]</a>&nbsp;<a href="http://hulkholden.github.com/n64js/">[Try n64js too!]</a>
        <h1>1964js<div style="font-size: 10px;">v0.1.21</div>
          <select onChange="if (this.value !== 'Demos') window.open(this.value, '_self');" style="vertical-align: middle;"><option value="Demos">Demos</option><option value="?rom=unofficial_roms/rotate.zip">Rotate</option><option value="?rom=unofficial_roms/chrome.zip">Chrome</option><option value="?rom=unofficial_roms/dextrose.zip">Dextrose</option><option value="?rom=unofficial_roms/n64stars.zip">N64 Stars</option><option value="?rom=unofficial_roms/liner.zip">Liner (z to start)</option><option value="?rom=unofficial_roms/hardcode.zip">Hard Coded</option><option value="?rom=unofficial_roms/sp_crap.zip">Absolute Crap</option><option value="?rom=unofficial_roms/DynamixReadme.zip">Dynamix</option></select>
        </h1>
        <input id="wireframe" type="checkbox">wireframe</input>&nbsp;&nbsp;<input checked="true" id="speedlimit" type="checkbox">speed limit </input>
      </div>
      <div class="dropShadow">
        <div class="story">
          <br /><input id="files" name="file" type="file">*.v64; *.n64; *.z64</input><br /><br />
        </div>
      </div>
      <div class="footer">
        <div class="fb-like" data-colorscheme="dark" data-send="false" data-show-faces="false" data-width="300"></div>
      </div>
    </div>
    <script src="obj/constants.js"></script>
    <script src="lib/bitjs/io.js"></script>
    <script src="lib/bitjs/archive.js"></script>
    <script src="lib/BigInt.js"></script>
    <script src="lib/closure/goog/base.js"></script>
    <script src="obj/1964.js"></script>
    <script src="obj/helpers.js"></script>
    <script src="obj/opcodeMap.js"></script>
    <script src="obj/boot.js"></script>
    <script src="lib/closure/goog/math/long.js"></script>
    <script src="obj/pif.js"></script>
    <script src="obj/keyboard.js"></script>
    <script src="obj/memory.js"></script>
    <script src="obj/gen.js"></script>
    <script src="obj/audio.js"></script>
    <script src="obj/dma.js"></script>
    <script src="obj/interrupts.js"></script>
    <script src="lib/glMatrix-0.9.5.min.js"></script>
    <script src="lib/webgl-utils.js"></script>
    <script src="obj/renderer.js"></script>
    <script src="obj/videoHLE.js"></script>
    <script src="obj/gfxHelpers.js"></script>
    <script src="obj/ui.js"></script>
    <script src="obj/webGL.js"></script>
  </body>
</html>
